Tuesday, September 30, 2008

libtcod 1.4.0 beta 2 released

This version adds antialiased fonts from greyscale bitmap support and custom/dynamic character mapping. Dynamic character mapping makes it possible to change the character in the font associated with an ASCII code, allowing mainly to use several fonts in the game. See the documentation for details.

http://jice.nospam.googlepages.com/thedoryenlibrary