Saturday, February 28, 2009

Pyromancer ! step 02 : the walking @

It took considerably more time and code to get there... I expected to make this in a couple of hours. Damn. The success is already compromised...

Ok, so what have we here ?

A 10 levels dungeon starting with boring geometric rooms and ending with twisted caves.
A mouse controlled @ walking.
Subcell resolution rendering and lighting.

The beast is already pretty CPU intensive...

The second step is there, on google code...

You can get a compiled version for windows there :