Saturday, February 28, 2009
Pyromancer ! step 02 : the walking @
It took considerably more time and code to get there... I expected to make this in a couple of hours. Damn. The success is already compromised...
Ok, so what have we here ?
A 10 levels dungeon starting with boring geometric rooms and ending with twisted caves.
A mouse controlled @ walking.
Subcell resolution rendering and lighting.
The beast is already pretty CPU intensive...
The second step is there, on google code...
You can get a compiled version for windows there :