Well I've just finished the first version of this C/C++ library. The core library is in C and there is just a slim C++ wrapper on top of it. Both layers are stored in a single dll. I have now to let it mature a few days before releasing it. The updated specs are now :
C/C++ dynamic library for roguelike development
supported platforms : windows/mingw32, windows/Visual Studio 2005, linux/gcc
main features :
- lightweight, fast, simple
- true color console (windowed or fullscreen) with keyboard handling
- mersenne twister pseudorandom number generator
- bresenham line drawing toolkit