- the time needed to "cast" it
- the attribute cost
- the time needed before you can cast it again
Examples of other skills (shamelessly copied and pasted from Guild Wars, as most of the combat system...)
From the Hamstring skill description, you can see that I added a new "crippled" condition. Creatures suffering this condition have their speed divided by 2.
Once you've learnt and activated new skills, they appear under your items skills :
The skills window shows the hotkey to activate the skill, the skill name and the attribute cost. Since you are now a fighter, the "stamina" attribute has been added to your status window.
The next tasks :
- add more skills and improve the skill system to support more types of skills
- go back to dungeon generator to make less boring dungeons