- an introductory screen
- a final fight with a boss in the last level
- stats in death/victory screen
- skill balances
- number of levels reduced to 8
- improved dungeon generation
- balanced spells (amber/incandescence more powerful)
- better contrast for creatures characters
http://code.google.com/p/pyromancer/downloads/list
Source code :
http://code.google.com/p/pyromancer/source/browse/#svn/tags/7DRL
I find the concept interesting enough to make me want to work a bit more on it. Things I'd like to improve :
- less boring boss fight
- mini-bosses in each level
- in burst-mode, fireballs should project creatures and destroy walls