Improved death screen
While struggling with the inventory system debugging/polishing, I've taken some fresh air by improving the death screen. It's now splitted into four subscreens :
- a summary with some stats on the player
- a list of achievements
- the player inventory when he died
- the highscore table
Achievement are rewarded in certain circumstances, for example when you open all the chests in a dungeon. They give you additional XP points during the game and improve your score.